On the Zerg side, the Ultralisk changes size and gains end-of-game splash damage ability as well as a burrow charge that lets it penetrate right to the heart of enemy formations. It's particularly useful against Zerg but it doesn't work near other Terran units, forcing Terran players to spread their resources around the map. The Shredder is a cheap, stationary board control piece that automatically defends with lacerating fields of attack. It's partly intended to move the Thor back up to the status of ultra-powerful "über" unit. The Warhound is a new mech "like a smaller, faster version of the Thor" with an anti-mech ground attack for use against other Terran or Protoss players. The Terrans' Hellion vehicle will now be able to transform into a Battle Hellion, giving it better close-range abilities and ensuring it remains useful in late-game battles. Lead designer Dustin Browder said that each race will get three new or completely remodelled units in the add-on - although he stressed that no changes were final yet. The new units and major changes for the three races in StarCraft 2 have been revealed at a BlizzCon panel discussing how multiplayer will pan out in first expansion Heart of the Swarm.
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